AMOS-L

Message created on:
Wednesday, December 10, 1997

From:Matt (mattw@netsoc.ucd.ie)
Subject: Re: Strange Sample Problem
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On Tue, 9 Dec 1997, Ryan Watson wrote:

> I have been having some strange troubles with samples in my game. For some
> reason they ALWAYS loop over and over, even though I've never turned sam
> loop on. Hell, I've even tried putting sam loop off in dozen's of places
> but it still persists!
>
> Does anyone know what's going on? could a 640X400 hires laced screen be the
> cause of it?
Probably not. A problem I often find is if you're using amos and
switch to workbench and use something there that uses sounds (octamed,
multiview a sample etc) and then flip back to amos the sound has gone
mental. This is because (among other things) amos not reserving the
sound channels (as octamed does) essentially this prevents others
progs interfering with the sound. One solution is to quit amos and
start again and don't run other stuff. Another is get the AMCAF
extension (Hi Chris!!) which has better sound support and can put a
lock on the Audio so external interference should no occur. Happy
sampling!

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